CodeDrome

Practical and useful coding projects in JavaScript, Python and C.

CodeDrome

Main menu

Skip to primary content
Skip to secondary content
  • Home
  • Web Apps
  • Posts by Category
    • Python
    • PyGame and Pyglet
    • Web Development
    • C Programming
  • About
  • Privacy Policy
  • Contact

Tag Archives: programming

Post navigation

Newer posts →

Calculating Areas of Quadrilaterals from Coordinates in Python

Posted on 30th March 2022 by Chris Webb

Continue reading →
Posted in programming, Python | Tagged geometry, mathematics, programming, python

Areas of Quadrilaterals with Bretschneider’s Formula in Python

Posted on 28th March 2022 by Chris Webb

In this article I will demonstrate how to calculate the area of any quadrilateral, or four-sided figure, in Python using Bretschneider's Formula.

Continue reading →
Posted in Python | Tagged geometry, mathematics, programming, python

Calculating Areas of Quadrilaterals in Python

Posted on 25th March 2022 by Chris Webb

This is the first in a set of three articles describing how to calculate the areas of various types of quadrilaterals using the Python programming language.

Continue reading →
Posted in programming, Python | Tagged mathematics, programming, python

Post navigation

Newer posts →
Mastodon
Twitter
LinkedIn
Medium
Github
YouTube

All site content copyright © Christopher Webb
This site includes links to affiliate sites. Any sales made through these links provide a commission at no cost to the purchaser which contribute to the running of CodeDrome.

We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok